‪TechbloxModdingAPI  ‪v2.2.0
‪The unofficial Techblox modding API
TechbloxModdingAPI.Input.FakeInputEngine Class Reference
Inheritance diagram for TechbloxModdingAPI.Input.FakeInputEngine:
TechbloxModdingAPI.Engines.IApiEngine

Public Member Functions

void Dispose ()
 
LocalCosmeticInputEntityComponent GetInput ()
 
ref LocalCosmeticInputEntityComponent GetInputRef ()
 
uint GetLocalPlayerID ()
 
LocalPlayerInputEntityStruct GetPlayerInput (uint playerID, bool remote=false)
 
ref LocalPlayerInputEntityStruct GetPlayerInputRef (uint playerID, bool remote=false)
 
void Ready ()
 
bool SendCustomInput (LocalCosmeticInputEntityComponent input)
 
bool SendCustomPlayerInput (LocalPlayerInputEntityStruct input, uint playerID, bool remote=false)
 

Public Attributes

bool IsReady = false
 
bool isRemovable => false
 

Package Functions

void HandleCustomInput ()
 

Package Attributes

ActionInput _localInputCache
 

Properties

EntitiesDB entitiesDB [set]
 
string Name = "TechbloxModdingAPIFakeInputEngine" [get]
 

Member Function Documentation

◆ Dispose()

void TechbloxModdingAPI.Input.FakeInputEngine.Dispose ( )
inline

◆ GetInput()

LocalCosmeticInputEntityComponent TechbloxModdingAPI.Input.FakeInputEngine.GetInput ( )
inline

◆ GetInputRef()

ref LocalCosmeticInputEntityComponent TechbloxModdingAPI.Input.FakeInputEngine.GetInputRef ( )
inline

◆ GetLocalPlayerID()

uint TechbloxModdingAPI.Input.FakeInputEngine.GetLocalPlayerID ( )
inline

◆ GetPlayerInput()

LocalPlayerInputEntityStruct TechbloxModdingAPI.Input.FakeInputEngine.GetPlayerInput ( uint  playerID,
bool  remote = false 
)
inline

◆ GetPlayerInputRef()

ref LocalPlayerInputEntityStruct TechbloxModdingAPI.Input.FakeInputEngine.GetPlayerInputRef ( uint  playerID,
bool  remote = false 
)
inline

◆ HandleCustomInput()

void TechbloxModdingAPI.Input.FakeInputEngine.HandleCustomInput ( )
inlinepackage

◆ Ready()

void TechbloxModdingAPI.Input.FakeInputEngine.Ready ( )
inline

◆ SendCustomInput()

bool TechbloxModdingAPI.Input.FakeInputEngine.SendCustomInput ( LocalCosmeticInputEntityComponent  input)
inline

◆ SendCustomPlayerInput()

bool TechbloxModdingAPI.Input.FakeInputEngine.SendCustomPlayerInput ( LocalPlayerInputEntityStruct  input,
uint  playerID,
bool  remote = false 
)
inline

Member Data Documentation

◆ _localInputCache

ActionInput TechbloxModdingAPI.Input.FakeInputEngine._localInputCache
package

◆ IsReady

bool TechbloxModdingAPI.Input.FakeInputEngine.IsReady = false

◆ isRemovable

bool TechbloxModdingAPI.Input.FakeInputEngine.isRemovable => false

Property Documentation

◆ entitiesDB

EntitiesDB TechbloxModdingAPI.Input.FakeInputEngine.entitiesDB
set

◆ Name

string TechbloxModdingAPI.Input.FakeInputEngine.Name = "TechbloxModdingAPIFakeInputEngine"
get

The documentation for this class was generated from the following file: