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EntitiesDB | entitiesDB [set] |
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IEntityFunctions | Functions [get, set] |
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string | Name = "TechbloxModdingAPIPlayerGameEngine" [get] |
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◆ DespawnMachine()
bool TechbloxModdingAPI.Players.PlayerEngine.DespawnMachine |
( |
uint |
playerId | ) |
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inline |
◆ Dispose()
void TechbloxModdingAPI.Players.PlayerEngine.Dispose |
( |
| ) |
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inline |
◆ EnterSeat()
void TechbloxModdingAPI.Players.PlayerEngine.EnterSeat |
( |
uint |
playerId, |
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EGID |
seatId |
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) |
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inline |
◆ ExistsById()
bool TechbloxModdingAPI.Players.PlayerEngine.ExistsById |
( |
uint |
playerId | ) |
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inline |
◆ ExitSeat()
void TechbloxModdingAPI.Players.PlayerEngine.ExitSeat |
( |
uint |
playerId | ) |
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inline |
◆ GetAllPlayerCount()
long TechbloxModdingAPI.Players.PlayerEngine.GetAllPlayerCount |
( |
| ) |
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inline |
◆ GetCameraStruct< T >()
OptionalRef<T> TechbloxModdingAPI.Players.PlayerEngine.GetCameraStruct< T > |
( |
uint |
playerId | ) |
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inline |
- Type Constraints
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T | : | unmanaged | |
T | : | IEntityComponent | |
◆ GetCharacterStruct< T >() [1/2]
OptionalRef<T> TechbloxModdingAPI.Players.PlayerEngine.GetCharacterStruct< T > |
( |
uint |
playerId | ) |
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- Type Constraints
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T | : | unmanaged | |
T | : | IEntityComponent | |
T | : | GetCharacterStruct<T> | |
T | : | playerId | |
T | : | out | |
T | : | _ | |
◆ GetCharacterStruct< T >() [2/2]
OptionalRef<T> TechbloxModdingAPI.Players.PlayerEngine.GetCharacterStruct< T > |
( |
uint |
playerId, |
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out ExclusiveGroupStruct |
group |
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) |
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inline |
- Type Constraints
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T | : | unmanaged | |
T | : | IEntityComponent | |
◆ GetGhostBlock()
Block TechbloxModdingAPI.Players.PlayerEngine.GetGhostBlock |
( |
uint |
playerId | ) |
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inline |
◆ GetLocalPlayer()
uint TechbloxModdingAPI.Players.PlayerEngine.GetLocalPlayer |
( |
| ) |
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inline |
◆ GetLocalPlayerCount()
long TechbloxModdingAPI.Players.PlayerEngine.GetLocalPlayerCount |
( |
| ) |
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inline |
◆ GetPing()
uint TechbloxModdingAPI.Players.PlayerEngine.GetPing |
( |
| ) |
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inline |
◆ GetPlayerStruct< T >()
OptionalRef<T> TechbloxModdingAPI.Players.PlayerEngine.GetPlayerStruct< T > |
( |
uint |
playerId, |
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PlayerType |
type |
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) |
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inline |
- Type Constraints
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T | : | unmanaged | |
T | : | IEntityComponent | |
◆ GetRemotePlayer()
uint TechbloxModdingAPI.Players.PlayerEngine.GetRemotePlayer |
( |
| ) |
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inline |
◆ GetRemotePlayerCount()
long TechbloxModdingAPI.Players.PlayerEngine.GetRemotePlayerCount |
( |
| ) |
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inline |
◆ GetSelectedBlocks()
unsafe Block [] TechbloxModdingAPI.Players.PlayerEngine.GetSelectedBlocks |
( |
uint |
playerid | ) |
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inline |
◆ GetThingLookedAt()
EGID TechbloxModdingAPI.Players.PlayerEngine.GetThingLookedAt |
( |
uint |
playerId, |
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float |
maxDistance = -1f |
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) |
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inline |
◆ IsDead()
bool TechbloxModdingAPI.Players.PlayerEngine.IsDead |
( |
uint |
playerId | ) |
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inline |
◆ Ready()
void TechbloxModdingAPI.Players.PlayerEngine.Ready |
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| ) |
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inline |
◆ SetLocation()
bool TechbloxModdingAPI.Players.PlayerEngine.SetLocation |
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uint |
playerId, |
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float3 |
location, |
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bool |
exitSeat = true |
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) |
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inline |
◆ SpawnMachine()
bool TechbloxModdingAPI.Players.PlayerEngine.SpawnMachine |
( |
uint |
playerId | ) |
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inline |
◆ isRemovable
bool TechbloxModdingAPI.Players.PlayerEngine.isRemovable => false |
◆ entitiesDB
EntitiesDB TechbloxModdingAPI.Players.PlayerEngine.entitiesDB |
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set |
◆ Functions
IEntityFunctions TechbloxModdingAPI.Players.PlayerEngine.Functions |
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getset |
◆ Name
string TechbloxModdingAPI.Players.PlayerEngine.Name = "TechbloxModdingAPIPlayerGameEngine" |
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get |
The documentation for this class was generated from the following file: