◆ Dispose()
void TechbloxModdingAPI.Utility.GameStateEngine.Dispose |
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◆ IsBuildMode()
bool TechbloxModdingAPI.Utility.GameStateEngine.IsBuildMode |
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inline |
◆ IsSimulationMode()
bool TechbloxModdingAPI.Utility.GameStateEngine.IsSimulationMode |
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◆ Ready()
void TechbloxModdingAPI.Utility.GameStateEngine.Ready |
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◆ isRemovable
bool TechbloxModdingAPI.Utility.GameStateEngine.isRemovable => false |
◆ entitiesDB
EntitiesDB TechbloxModdingAPI.Utility.GameStateEngine.entitiesDB |
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set |
◆ IsInGame
bool TechbloxModdingAPI.Utility.GameStateEngine.IsInGame |
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get |
◆ Name
string TechbloxModdingAPI.Utility.GameStateEngine.Name = "TechbloxModdingAPIGameStateGameEngine" |
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get |
The documentation for this class was generated from the following file: